Necrocards - The Necromunda Card Game Project
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Change Log
January 6, 2008

New artwork for "Climbing Gear", "Itchy Trigger Finger", "Thread the Needle", and "Trip", provided by Ben Stopek. Thanks!

Climbing Gear Itchy Trigger Finger Thread the Needle Trip

October 5, 2006

New artwork for "Fire From Above" provided by Milos. Thanks!

Fire From Above

May 7, 2005

New artwork for "Climbing Gear" provided by Alberto Machado. Thanks!

Climbing Gear

May 2, 2005

New artwork for "Dead Aim" and "Weak Bolts" provided by Alberto Machado. Thanks!

Dead AimWeak Bolts

August 18, 2004 Updated PDF to fix an error in the wording of the card "Thread the needle".
May 5, 2004 Updated Rules page to clarify the Drawing/Bottling Out, as well as drawing on the first turn. Carification on the "Hip Shot" card: May not be used on Heavies. Added 2 FAQ's regarding scatter dice.
May 3, 2004 Updated Rules page with diagrams and rules for deck customization. "Unique" identifier added to cards. Art for "Ambush" added by Mike. "Raid" card rules changed. Strength of "Fire From Above" card reduced to 3.
April 29, 2004 After first round of playtesting, found that too many cards were being made available, and they were too powerful and too easy to play. Reduced the number of cards in your hand to 5. You may now only draw if you have less than 5 cards in your hand. You can now only play 1 Resource Card per turn. Some card updates to come.
April 26, 2004 Rules page added. Art for "Sprint" added by Mike.
April 23, 2004 Initial posting. All cards added. Art for "A Single Bound" and "Take Cover!" added by Mike.